Krag's Journal (set by Skyrim.esm)

Metadata

FormId
skyrim.esm:0C36EF
Owning plugin
skyrim.esm
Local FormId
0C36EF
Editor ID
dunNchuandZelKragBook (set by Skyrim.esm)
Inventory image
(none)
Menu art
HighPolyBasicBook05a (set by Skyrim.esm)
Value (gold)
5 (set by Skyrim.esm)
Type
Book or tome (set by Skyrim.esm)
Weight
1 (set by Skyrim.esm)
Can be taken
Yes (set by Skyrim.esm)
Teaches
(none) (set by Skyrim.esm)
Inventory description
(none) (set by Skyrim.esm)
Keywords
VendorItemBook (set by Skyrim.esm)
Locations (2)
Direct (1)
  • NchuandZel02 · (351.5, 1136.9, -318) Persistent Scripted
    coc NchuandZel02;player.moveto 000C36EE
Container (1)
  • QABooksContainer — QASmoke · (2048, 2368, 6976)
    coc QASmoke;player.moveto 000C2D3C
Leveled lists (0)
Scripts (0)

Content (set by Skyrim.esm)

I knew if we dug deep enough we'd eventually hit some fresh ruins. Markarth, a city built upon a city. From early pieces recovered we've determined the name of the city is Nchuand-Zel, but past that we have very little info. We've been given an escort though and tomorrow we will delve into the city proper.

* * * * *


It's only been a day and I already miss my desk and chair. I thought it would be a little more fun to explore, but so far it's just been fighting spiders and getting to view an occasional rubble pile. Hopefully we get to the main ruin soon so we can set up a camp and I can start cataloguing some of the items I've been able to find.

* * * * *


We found the Armory earlier and Erj has stayed behind to find a way into the main vault. If anyone can open the locks it's him. We've kept going and settled up here for the night since the guards say it will be easy to defend. I've put up a few runes just in case.

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